Level Selection
With a level complete, it is now time to expand the game by adding multiple levels.
This tutorial will explain the process of creating a simple Title Screen. From here, players can choose which level (or potentially, which game!) they want to play.
The process of linking scenes could be adapted so that a player can progress from level 1 to level 2, or from a level back to the main menu.
Example TitleScript Code
using UnityEngine;
using UnityEngine.SceneManagement;
public class TitleScript : MonoBehaviour
{
public void LoadLevel1(){
SceneManager.LoadScene("Level1");
}
}