Computer Games: Media Assets

This unit is all about the media assets used in games. You will learn about copyright and how developers can protect themselves when creating games. You will also learn how to create your own assets, including artwork, 3D models and audio.

What will be covered?

You will learn about:

  • Copyright and intellectual property
  • Copyright infringement and its implications
  • Copyright free sources and licences
  • Creating 2D media assets
  • Creating 3D media assets
  • Creating audio assets
  • Using media assets in games

How this unit is assessed

You will complete three main pieces of work during this unit:

Copyright and Legislation

Learn about copyright laws, infringement and how developers can legally use assets in their games.

Creating Media Assets

Create a range of media assets, including:

  • 2D graphics
  • 3D models
  • Audio assets

Media Asset Portfolio

Gather your completed assets into a portfolio and explain how they could be used within a game.

Targets

You should be able to explain Copyright legislation, infringement and implications.

You should be able to plan and create media assets for a game.