Bitmap vs vector
Bit-mapped and vector graphics are two different methods of representing images on a computer. Bit-mapped graphics store images as a grid of pixels, each with its own colour value, while vector graphics use mathematical formulas to define shapes such as lines and curves. Each type has its own advantages and disadvantages depending on how the image is used, particularly in terms of quality, file size, and scalability.
Bit-mapped
Vector
| Bit-mapped | Vector | |
| Example usage | Photographs and detailed images. | Logos, icons, diagrams and illustrations. |
| How the data is stored | Stored as a grid of pixels, each with its own colour value. | Stored as mathematical formulas describing shapes (lines, ellipse, polygons). |
| File Size | Resolution dependent – increasing the number of pixels results in a larger file size. |
Detail dependent – increasing the number of objects results in a larger file size.
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| Scalability | Resolution dependent – becomes pixelated when scaled. | Resolution independent – can be scaled with no loss of quality. |
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