AR Furniture Selection
The AR Furniture Selection task introduces learners to Augmented Reality (AR) tools and how they can be used to solve real-world problems. Learners will explore how to visualise virtual furniture in a physical space using an AR app of their choice.
This project helps develop digital skills through experimentation and practical application. It encourages learners to critically assess how digital tools like AR can support decision-making in design and layout tasks.
Project Requirements
To complete this project the following resources and knowledge are required:
- Access to an AR furniture visualiser (e.g. IKEA Place)
- A smart phone or tablet
- A physical room or space