Level Selection

With a level complete, it is now time to expand the game by adding multiple levels.

This tutorial will explain the process of creating a simple Title Screen. From here, players can choose which level (or potentially, which game!) they want to play.

The process of linking scenes could be adapted so that a player can progress from level 1 to level 2, or from a level back to the main menu.

Example TitleScript Code

using UnityEngine;
using UnityEngine.SceneManagement;

public class TitleScript : MonoBehaviour
{

    public void LoadLevel1(){
        SceneManager.LoadScene("Level1");
    }

}

Target

You should be able to add multiple levels and level selection to your game.